[Overview][Types][Classes][Procedures and functions][Index] Reference for unit 'Character' (#rtl)

TCharacter.IsSurrogate

Check whether a Unicode character is a surrogate

Declaration

Source position: character.pas line 102

public class function TCharacter.IsSurrogate(

  AChar: UnicodeChar

):Boolean; overload;

class function TCharacter.IsSurrogate(

  const AString: UnicodeString;

  AIndex: Integer

):Boolean; overload;

Arguments

AChar

  

UTF16 Character

Function result

True if the indicated character has category ucSurrogate

Arguments

AString

  

String containing UTF-16 encoded characters

AIndex

  

Index of UTF16 encoded character in AString to be checked.

Description

IsSurrogate returns True if a Unicode character has category ucSurrogate. The character can be specified as a UTF16 character AChar or a UTF16 encoded character starting at position AIndex in string AString.

Errors

If AIndex is not a valid character index in the string AString, an EArgumentOutOfRangeException exception is raised. If the character at that position is not complete, an EArgumentException exception is raised.

See also

EArgumentException

  

Invalid argument passed to a function

IsControl

  

Check whether a Unicode character is a Unicode control character

IsDigit

  

Check whether a Unicode character is a digit

IsHighSurrogate

  

Check whether a Unicode character is a surrogate in the high range

IsLowSurrogate

  

Check whether a Unicode character is a surrogate in the low range

IsLetter

  

Check if a Unicode character is a letter.

IsLetterOrDigit

  

Check if a Unicode character is a letter or digit

IsLower

  

Check if a Unicode character is a lowercase letter

IsNumber

  

Check if a Unicode character is a number

IsPunctuation

  

Check if a Unicode character is a punctuation character

IsSymbol

  

Check if a Unicode character is a symbol character

IsUpper

  

Check whether a Unicode character is an uppercase letter

IsWhiteSpace

  

Check whether a Unicode character is a whitespace character


Documentation generated on: May 14 2021